Initially made for the JamCraft 2018.


  • Arrows to move and jump.
  • X to do a quick attack, Z to do an heavy one.
  • C to open the crafting menu, drag and drop to craft combo.


  • Are built and executed in order from left to right. To execute them, use quick and heavy attacks in the same order of the combo.
  • To start the execution of a combo you must have equipped the same item of the first move in the combo.
  • You can stop a combo execution at any moment. The last item you used in that combo will be equipped.
  • If you are hit, you will stop the execution.


  • You can bind them to an attack. They will be fired when the said attack is executed.
  • Fireball: launch a fireball in the direction of your attack. Fireballs bounce on walls.
  • Lightning: launch a bolt in the direction you are facing. Can stun the enemy if casted with an heavy attack.
  • Poison: If the binded attack hits the enemy, he will be slowed down for a while.
  • Lifesteal: You recover half of the damage dealt with the binded attack.

More content and gameplay ( and balancing ) in development. Comment to let me know what you think, report a problem or suggest an improvement ;)

Published 96 days ago
StatusIn development
Made withGodot
Tagscombos, Crafting
Average sessionA few seconds
InputsKeyboard, Mouse

Development log

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